Книга "3D Graphics Rendering Cookbook. Справочник по рендерингу 3D-графики: на англ. яз.". Build a 3D rendering engine from scratch while solving problems in a step-by-step way with the help of useful recipesKey Features:Learn to integrate modern rendering techniques into a single performant 3D rendering engineLeverage Vulkan to render 3D content, use AZDO in OpenGL applications, and understand modern real-time rendering methodsImplement a physically based rendering pipeline from scratch in Vulkan and OpenGLBook Description:OpenGL is a popular cross-language, cross-platform application programming interface (API) used for rendering 2D and 3D graphics, while Vulkan is a low-overhead, cross-platform 3D graphics API that targets high-performance applications. 3D Graphics Rendering Cookbook helps you learn about modern graphics rendering algorithms and techniques using C++ programming along with OpenGL and Vulkan [link] book begins by setting up a development environment and takes you t...